![]() ![]() We've already had Microsoft's and MicroProse's entrants into the World War II combat flight sim arena (see Also Consider panel left), and it's fair to say that both games are aimed squarely at the serious sim market. Presumably, as we see the hardware get even faster and cheaper, you won't be able to move for World War I flight sims. Dedicated 30 hardware enables you to fly much lower and slower without the terrain breaking up. ![]() Maybe it's got something to do with the introduction of 3D accelerator card technology - suddenly you don't have to be flying at 30,000 feet at 500mph for the terrain to look acceptable. It's somewhat odd that after going so long without any commendable World War II combat flight simulators there's now a deluge of decent contenders available - or soon to be available - for the PC. ![]()
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